Lukars

The Lukars are a young race and as such they haven’t developed far beyond their tribal roots. It was only a few generations ago that the first truly intelligent Lukar evolved from their primal ancestors, the Lukar’vekyn, on their home planet of Lokdon. The Lukars have since tried to integrate themselves into mainland society, working to establish their kind on the larger planet and to build relations with the races that inhabit it. Due to their aggressive ancestors, most mainlanders are still wary of the Lukars.

The Lukar, like any group of people, are diverse in culture and appearance. It is known that each clan of Lukar has their own fur coloring and varying skills, making each of them stand out against each other. While there will always be the one person of a clan that doesn’t perhaps fit the norm for their kind, it is very rare and far between. Wolves born too far outside of the accepted norms of their clan are often viewed as either cursed or touched by the Ancestors; in some occasions this means nothing, but it does sometimes end up with the differing Lukar being cast out of their tribe, and sometimes even their clan.

While they are ‘tribal’ in nature, they are not savages. The Lukar don’t often turn to force, usually not unless provoked to a point where they feel as though they have no other options. Most conflicts involving the wolf-folk are internal, typically between tribes of the same clan, and typically consist of land disputes. Furthermore, the wolf-folk are known to have deep spiritual connections with the nature around them, and due to their beliefs in growing with their environment and not against it, they are commonly seen living in small ‘tribes’ within the clan lands of their home.

There are seven clans of Lukar, each having developed and grown apart from their kin on their home world. The clans are:
 * Ocean-Born
 * Moon-Chaser
 * Wind-Dancer
 * Ice-Blood
 * Ash-Veil
 * Marsh-Hunt
 * Black-Water

The Grand Elders
Each clan will have a single Grand Elder who usually has a small internal council of Lukars he works with, each being from one of the large tribes he oversees. These Grand Elders are used to discuss relations between other clans and to sort out any disagreements they may have. All Grand Elders have a seat in the Coral Council, which is the main governing force of the Lukars.